Update: La Tale Quest Nerf Retraction

May 27th, 2009 @ 9:44 pm by Digitalsabre

I had a friend translate some quest information for the Chinese version of La Tale (called Cai Hong Dao, or Rainbow Island). Essentially, these two quests provide exactly the same rewards as the US version of La Tale. They have the same number of repeats, and the same rewards. It’s now highly unlikely that any version released outside the US has any better quest rewards. And considering these quests and the Japanese ones earlier… it looks like we might have the best quest rewards. Click through to see the comparison.
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La Tale Nerfing Partial Retraction

May 27th, 2009 @ 3:26 am by Digitalsabre

After actually looking in a Japanese La Tale wiki, I can confirm that I may have been misinformed as far as OGP nerfing quests.  In most cases, players of La Tale Japan are completing many of the same quests in the same numbers as US players, and often for less rewards.  I have not been able to verify this to any degree regarding Chinese or Korean versions of the game.  All Japanese text will be translated after the jump.

One specific example?  Gargoyle Horror (Japanese La Tale: ガーゴイルホラー here and here), becomes available at level 43.  As you can see by clicking on those links, the experience gained by Japanese players is effectively, for each of the three replays of the quest, lower by a full 50,000 XP.  In this particular example, US players are getting more experience from this quest.  As a matter of fact, the amount of money given for each run of the Gargoyle Horror quest is 3,000 Ely across both versions of the game, and both versions give the same item – Quality SP Cookie x10 (jLT: ソーダクッキーダブル10個) – as a reward.  

By looking at these three pages, it’s easy to discount the nerfed quest theory.  The only other thing worth noting is that the second Japanese page, and one other wiki I found, which appears to contain the same information, doesn’t seem to know anything about GP (jLT: ギルドポイント).

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Blogging Contest Fail

May 20th, 2009 @ 2:30 am by Digitalsabre

To sum up: My first entry here was actually for a blogging contest held by Aeria Games. I figured that, even though the contest’s end date was clearly on the page, I might get at least special mention for the content of that entry.

Things got a little more weird as I continued to read the thread, now pinned at the top of the Aeria Games > Contests and Events forum and locked from new posts.

I’m not quite sure how things are going to happen, but I’m looking forward to finding out more about it in the days ahead. It appears qualified blogs will be getting some sort of AP prize. My blog did not qualify, of course. It may be on a well-read blogging site, but it’s still in AG’s control and therefore won’t likely bring any new players to their games.

In any case, don’t assume I’m going to hang up my hat. I think I’m going to be in this for a little while anyway.

Anyway, I’m still waiting for Aeria Games to rearrange their forums to reflect that they’re actually going to be publishing La Tale, because I’m not spending any of my AP until it arrives. First thing I’m going to do is create a new guild and get a pet. Look out for SabriAurrelia, leading RyodannoMegami into fame in the world of La Tale.

AeriaGames to Take Over La Tale?

May 18th, 2009 @ 8:51 pm by Digitalsabre

Just today my friend and I got an email, apparently from someone at AeriaGames named Lan Hoang.  This came around the same time as a deposit of 1000 AP in each of our accounts.  The email mentioned several new games that Aeria is releasing in the near future. One of these games, La Tale, caught my attention.

La Tale’s release by AeriaGames wouldn’t be so noteworthy if it wasn’t for the fact that OGPlanet already has it running and they appear to be doing an okay job at it.

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Wii Menu 4.0

March 25th, 2009 @ 9:33 pm by Suomynona

Well it’s finally here, Nintendo added better support for SD Cards, FINALLY! I mean I was hoping for some kind of Wii hard drive update but this is good enough… especially considering that my tiny 1 GB SD card can store everything on my Wii 4 times over. I know I’ve been griping about this for a long time, and so has everybody I know who has a Wii. Nintendo has added an extra menu to be able to view and launch things like Virtual Console or WiiWare games directly off the SD Card, no more pesky Wii memory managing. This should really make life a lot easier for us Wii-Tards.

Thank you Nintendo, you actually WERE working on a solution to the storage problem!


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